Each new class presents interesting character themes and special abilities. Game Masters are encouraged to allow players to choose freely from these classes, but each GM must make a personal decision about what is and isn’t allowed in his campaign, and the relative prevalence of such character classes in his or her world. The base classes are equivalent in power to the core classes. The following character classes present new options for players and greater variety for a Game Master’s cast of nonplayer characters. While most common folk have shared ale with a fighter or perhaps even seen a wizard perform an awesome act of magic, these are not the only adventurers known to legends and history. The wizard masters magic through constant study that gives him incredible magical power. The spellcasting sorcerer is born with aninnate knack for magic and has strange, eldritch powers. The rogue is a thief and a scout, an opportunist capable of delivering brutal strikes against unwary foes. The paladin is the knight in shining armor, a devoted follower of law and good.Ī tracker and hunter, the ranger is a creature of the wild and of tracking down his favored foes. The druid is a worshiper of all things natural – a spellcaster, a friend to animals, and a skilled shapechanger.īrave and stalwart, the fighter is a master of all manner of arms and armor.Ī student of martial arts, the monk trains his body to be his greatest weapon and defense. The bard uses skill and spell alike to bolster his allies, confound his enemies, and build upon his fame.Ī devout follower of a deity, the cleric can heal wounds, raise the dead, and call down the wrath of the gods. The barbarian is a brutal berserker from beyond the edge of civilized lands. The following eleven classes represent the core classes of the game. As these points accumulate, PCs advance in level and power. Character AdvancementĪs player characters overcome challenges, they gain experience points. It’s the source of most of his abilities, and gives him a specific role in any adventuring party. A character’s class is one of his most defining features.
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